FlashPro Manager 4.2.6 on Windows for ARM bug with modifications
Posted: Fri Jun 21, 2024 10:52 am
Hello, since I primarily use MacOS I have to use a virtual machine to run FlashPro Manager, and since my Macs all run on apple silicon that means I have to use Windows for ARM on a virtual machine (I use VMWare Fusion).
for the most part it works fine for my purposes but I have noticed one thing that doesn't seem to work and that's exporting modifications from my saved calibrations. I tried exporting some tables to a modification file but when I place the resulting modifications file in the correct folder. (C:/Program Files (x86)/FlashPro/Modifications) on the virtual machine, the modification does not show up. I think the problem may be that it can't identify the Vehicle Model when I create the mod. I am currently running FlashPro Manager 4.2.6
I have tested this functionality on an Intel-based Windows system and the modification export/import works as designed. Please advise if there is a workaround for us who need to use FlashPro Manager on apple hardware.
for the most part it works fine for my purposes but I have noticed one thing that doesn't seem to work and that's exporting modifications from my saved calibrations. I tried exporting some tables to a modification file but when I place the resulting modifications file in the correct folder. (C:/Program Files (x86)/FlashPro/Modifications) on the virtual machine, the modification does not show up. I think the problem may be that it can't identify the Vehicle Model when I create the mod. I am currently running FlashPro Manager 4.2.6
I have tested this functionality on an Intel-based Windows system and the modification export/import works as designed. Please advise if there is a workaround for us who need to use FlashPro Manager on apple hardware.