Hello, since I primarily use MacOS I have to use a virtual machine to run FlashPro Manager, and since my Macs all run on apple silicon that means I have to use Windows for ARM on a virtual machine (I use VMWare Fusion).
for the most part it works fine for my purposes but I have noticed one thing that doesn't seem to work and that's exporting modifications from my saved calibrations. I tried exporting some tables to a modification file but when I place the resulting modifications file in the correct folder. (C:/Program Files (x86)/FlashPro/Modifications) on the virtual machine, the modification does not show up. I think the problem may be that it can't identify the Vehicle Model when I create the mod.
I am currently running FlashPro Manager 4.2.6
I have tested this functionality on an Intel-based Windows system and the modification export/import works as designed. Please advise if there is a workaround for us who need to use FlashPro Manager on apple hardware.
FlashPro Manager 4.2.6 on Windows for ARM bug with modifications
FlashPro Manager 4.2.6 on Windows for ARM bug with modifications
You do not have the required permissions to view the files attached to this post.
Re: FlashPro Manager 4.2.6 on Windows for ARM bug with modifications
Computers running ARM-based processors are not supported ('Windows on ARM'), including ARM based Macs using Parallels.